Friday, September 3, 2010

Saltwater Snapjaw

Card:
Saltwater Snapjaw

Expansion:
Heroes of Azeroth

Rarity:
1/484 booster packs

Riding Turtle
Binds when picked up
Mount
Item Level 20
Use: Teaches you how to summon this mount.

The Saltwater Snapjaw is the third and final loot from "Heroes of Azeroth" TCG, making it the rarest and therefore the most expensive loot to acquire. This card redeems for the [Riding Turtle] mount which has the unique ability to be riden without requiring any riding skill, yes, a level 1 character can have a distinctive mount to ride. The drawback is that being a typical turtle, it can only manage a base unmounted character running speed. There are ways to increase this speed however, it can be benefit from all mount speed increase enchants, spells, and items such as Mithril Spurs and Crusader Aura. This loot is extremely rare and may be found 1 in 484 booster packs and commands a secondary market price of around $180 USD. The introduction of the rare Northrend fishable Sea Turtle mount has made a small impact on the average price, however at best it has only lowered prices by 10%.

Purchase:
Buy It Now S&H Qty Origin Ending
  $139.99 USD
$0.00 1 US 6 days 6 hours
  $138.99 USD
$3.00 1 CN 1 day 20 hours
  $139.99 USD
$4.00 2 / 4 SG 25 days 3 hours
  $149.50 USD
$0.00 2 / 3 US 11 days 12 hours
  $149.99 USD
$0.00 1 US 8 days 13 hours
  $149.99 USD
$0.00 1 US 19 days 2 hours
  $149.95 USD
$2.50 2 / 3 US 9 days 4 hours
  $154.75 USD
$0.00 3 / 5 US 7 days 1 hour
  $154.99 USD
$0.00 18 / 20 US 15 days 22 hours
  $149.00 USD
$10.00 1 FR 14 days 18 hours
  $159.95 USD
$0.00 4 / 4 US 18 days 13 hours
  $159.95 USD
$0.00 3 / 4 US 18 days 13 hours
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About The Heroes of Azeroth Expansion


October 2006 won't just be remembered for the introduction of cross-realm battlegrounds and the intense, objective-based world PvP in Eastern Plaguelands and Silithus (just kidding), but it also marks the date that UpperDeck Entertainment (UDE) released the first installment of the WoW Trading Card Game (TCG). "Heroes of Azeroth" was an instant success. The first print run was sold out within days, and therefore UDE had to commission a second and much larger printing run. By combining an established, well-loved and rich lore of the WoW universe, with the wildly successful online game, UDE and Blizzard had found a winning combination.

One of the ongoing contributors to the WoW TCG success story are the randomly inserted loot cards. This article will focus on the first WoW TCG release Heroes of Azeroth, and its three loot cards in ascending rarity: